Tag: classic slasher film

  • Day 8: Friday the 13th (1980)

    Goal: Find a horror classic I have no interest in, just to cross it off my list.

    What I know about it:
    I’ve seen bits and pieces of several Friday the 13th sequels. Every October, there’s usually a marathon, and I’ll turn it on for as long as I can stand. This isn’t much. I’ve definitely seen parts of 2, 3, 5, 7, and 8, and probably 4 and 6, though I couldn’t tell you which is which.

    My favorite was Part II—the one where Jason still had a sack over his head because the hockey mask hadn’t been invented yet. I caught the last forty minutes of it once, and it was shocky but exciting, almost like John Carpenter’s Halloween. I thought maybe I was missing something by not watching these all the way through. Then Part III came on and I laughed at how bored I was. Dull. In 3D.

    Still, there’s a weird pleasure in trying to tell the sequels apart. Turn on the Friday the 13th channel on Pluto TV and make everyone guess which entry it is. Sure, they’re all bad, but what kind of bad? Cheesy bad? Slow bad? Dialogue-from-another-planet bad? You’ll never remember the characters or even the kills, but the flavor of badness is always distinct.

    Despite all that, I’d never actually seen the original Friday the 13th. Cable marathons always started with Part II. I figured maybe the first one was too rough or too different. I’d heard The New Blood was the most entertaining, but ten minutes in, I realized there were better ways to spend an evening.

    So: my first Friday the 13th, start to finish.

    After the movie

    That was… disappointing. Not because I hated it, but because I liked it at first. The first 45 minutes are immensely watchable: great introductions, fun little scenes, an effective sense of menace. At their best, Friday the 13th movies aren’t about bad dialogue—they’re about realistic bad dialogue. These kids actually sound like kids.

    Case in point: the Strip Monopoly scene. Everyone played Monopoly in 1980. Everyone had heard of stripping games. Combine the two and you get, well, this.

    > Brenda: “OK, you’re the banker. Remember what the penalty is for losing.”
    Bill: “What’s the penalty?”
    Brenda: “You lose a piece of clothing every time you lose money.”

    Girl, are you sure that makes sense? You lose money every turn in Monopoly. Are you wearing a hundred articles of clothing? Do you even own pants?

    No one ever seems to put their clothes back on, and, in true Monopoly fashion, they quit before the game even begins. One girl runs back to her cabin barefoot. They’ll finish in the morning, I guess. (Where are the camp’s kids?)

    The first half hour works because it forgets to be scary. It’s just a slice-of-life portrait of bored teenagers in 1980—hiking, joking, killing time. Honestly, if the whole movie had been that, I might’ve loved it on principle. It feels more like an art-house hangout movie than a slasher.

    Then the ideas dry up. The film turns into a faceless murder mystery where you never see the killer, just the aftermath. The deaths get bigger, the suspense smaller. The movie stops being about anything.

    The sequels fixed what didn’t work—mask, mythology, pacing—but broke what little it tried to do right. In time, Friday the 13th became the franchise that perfected its own mediocrity. Critics hated the original for being a ripoff of Halloween; Gene Siskel even spoiled it by naming the killer in his review out of spite. It has a 22 on Metacritic. But time has been kind: now it sits comfortably above 60% on Rotten Tomatoes, the horror fan’s version of “we were wrong.”

    I think people admire it now the way musicians admire the rough early versions of their genre. Fred Durst once said he liked the Beastie Boys because “it’s nice to see an early example of our style of music done right.” Friday the 13th is like that—an imperfect template everyone else copied to death. It didn’t invent the superstition, the killer, or the kids, but it invented the business model.

    In 1979, producer Sean S. Cunningham took out a full-page Variety ad for a movie that didn’t exist.

    > “FROM THE PRODUCERS OF LAST HOUSE ON THE LEFT — FRIDAY THE 13TH — the most terrifying film ever made.”

    No script, no plot, just a title. He saw that Halloween proved a scary date could sell, so he picked the unluckiest one on the calendar. The ad worked, and within months he had to start filming. Victor Miller wrote a quick script about camp counselors, a drowned boy, and his vengeful mother.

    It’s not a great movie. But it is a great idea for one, or at least a great title they were determined to turn into *something* everyone would want to see eventually. It is the series that perpetually almost had an idea that really, really worked.

    *Oh well. We’ll market it anyway. *

    Maybe the purest example of a movie that exists because it sounded like one.

    5/10